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In a world where impressive visual effects are commonplace, Dune managed to stand apart. In this video, I examine what’s different about Dune’s grounded approach to VFX.
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Sources:
VFX Voice Villeneuve Interview: https://www.vfxvoice.com/director-denis-villeneuve-maintains-a-grounded-approach-to-epic-space-saga-dune/
Wired: https://www.wired.com/story/dune-sandworm-vfx/
Post Perspective: https://postperspective.com/dune-director-denis-villeneuve-talks-post-and-vfx/
Geeks of Color: https://geeksofcolor.co/2021/09/03/interview-denis-villeneuve-dune/
Little White Lies: https://lwlies.com/interviews/denis-villeneuve-dune/
Allan McKay: https://www.allanmckay.com/323-2/
Before and Afters: https://beforesandafters.com/2021/11/06/the-dune-visual-effects-team-used-sandscreens-instead-of-bluescreens/
The Gallery: The Mandalorian
Chapters:
0:00 Why Do Dune’s VFX Feel Different?
0:47 Light Matters
3:18 Practical Effects
5:41 Wait… Sandscreens?
7:49 Real Fake Cameras
8:59 Formality/Restraint
10:26 Grounded VFX
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